PC Gaming Rules and Notices

Freeplay Access

Freeplay sessions are available in 50-minute time slots, and access is managed through a queuing system with our staff. You must speak with our team to get assigned to a station; walk-ins or self-seating are not permitted.

Registration, Teams & Attendance

  • Limited Spots:  Tournament sign-ups are first-come, first-served and must be done on the day of the tournament. This ensures fairness for both single-day and three-day badge holders.
  • Full Teams Get Priority:  If you already have a full team, great! If not, feel free to ask around in the PC Gaming Room; you might meet your next squad.
  • Waitlist Policy:  If a tournament fills up, we’ll maintain a waitlist by order of arrival. Be ready and nearby with your full team at least 10 minutes before the tournament starts. No-shows will be disqualified and replaced by waitlisted teams
  • Match Reporting: Once called for a match, a team has five minutes to report to its assigned station. A team that does not report within that period will be forced to forfeit its match and may be replaced by a team from the waitlist.
  • In-Person Participation: All players, substitutes and registered coaches must be physically present at the event. Remote participation is not permitted.
  • Registered Rosters: Only registered players and substitutes may compete. Substitutions must be reported to and approved by a tournament official and may only be made between games.

Equipment & Software Policy

  • Bring Your Own Gear:  You’re welcome to bring your own mouse, keyboard, headset, or controller. However, we reserve the right to inspect and potentially refuse any equipment if there’s concern about cheating or unfair advantage.  
  • No Downloads:  For security and fairness, no software downloads will be allowed—including drivers. All PCs run locked-down system images with restricted permissions. No external installations will be permitted.
  • Technical Issues: Technical problems must be reported to a tournament official immediately. Only tournament officials may authorize a pause, restart or remake.
  • Tournament Stations: Players must not leave an active match, restart a station, alter tournament equipment or change restricted system settings without permission from a tournament official. 

Code of Conduct & Fair Play

  • Zero Tolerance Policy: Cheating, tampering with PCs, or exhibiting toxic or unsportsmanlike behavior will result in immediate ejection or disqualification of the tournament and potentially the convention. We aim to maintain a safe and respectful environment for all players.
  • Anti-Cheat Measures: Our tournament and freeplay systems are secure and monitored, with anti-cheat tools and clean OS images in place. We take game integrity seriously.
  • No Spectating. You can spectate your friends from outside the PC area or on the main screen if their game gets cast.
  • Accounts and Player Eligibility: Players must compete using their own accounts. Smurfing, account sharing, impersonating another player or allowing an unregistered player to compete may result in team-wide disqualification and a possible ban from future events.
  • Tournament Officials: Tournament officials are responsible for interpreting and enforcing the rules. Their decisions are final.
  • Format and Schedule Changes: Tournament formats or schedules may be adjusted when necessary because of technical problems, delays or other operational circumstances. Changes will be communicated to the affected teams

Marvel Rivals

Important Notice — Entry Fee and Prize Pool

The entry fee is $20 plus tax per registered player, payable on-site by cash or card.
All collected entry fees will be added to the tournament prize pool and distributed among the teams finishing in first, second and third place. The prize distribution will be announced at the tournament.

Schedule

This tournament will take place across multiple days, beginning Friday.
The semifinals and final will be held Sunday. Teams that advance must be available to return and compete on Sunday.

Format

The tournament will include a losers’ bracket.
Detailed match and series formats will be added once the tournament schedule has been finalized.

Teams and Rosters

  • Maximum of 16 teams, plus a waitlist
  • 6 starting players
  • Up to 2 substitutes
  • Up to 1 registered coach
A team may have a maximum of 2 Ignite-level players or players who have finished in the top three during any MRC season.
This restriction applies to the team’s entire registered player roster, including substitutes. A player who meets both criteria counts as one restricted player.

Coaching Exception

This tournament is an exception to the general no-coaching rule.
Registered coaches may communicate with their team before and after games and between games in a series. Coaches may not communicate with players during active gameplay unless specifically authorized by a tournament official.

Waitlist Payments

Waitlisted teams will only be required to pay the entry fee if they are selected to replace a registered team that does not appear for the first round.

League of Legends

Teams and Rosters

  • Maximum of 16 teams, plus a waitlist
  • 5 starting players
  • Up to 1 substitute

Format

The tournament will use a single-elimination bracket
  • All matches before the final will be best-of-one.
  • The final will be best-of-three.

Side Selection

For each best-of-one match, the teams will play rock-paper-scissors or a coin flip under the supervision of a tournament official. The winning team chooses Blue Side or Red Side
For the final:
  • Game 1: The rock-paper-scissors or coin flip winner chooses its side.
  • Games 2 and 3: The team that lost the previous game chooses its side.

Prizes

The teams finishing in first, second and third place will receive Otakuyen prizes.
The specific prize amounts will be announced at the tournament.

Rocket League

Teams and Rosters

  • Maximum of 16 teams, plus a waitlist
  • 3 starting players
  • Up to 1 substitute
  • Up to 1 registered coach

Format

The tournament will begin with a modified Swiss stage.
Teams will continue playing until they reach either:
  • 2 wins, qualifying them for the playoffs; or
  • 2 losses, eliminating them from the tournament.
Qualifying teams will advance to a single-elimination playoff bracket.
Results from the Swiss stage will determine playoff seeding, with higher-performing teams receiving higher seeds.

Coaching Exception

This tournament is an exception to the general no-coaching rule.
Registered coaches may communicate with their team before and after games and between games in a series. Coaches may not communicate with players during active gameplay unless specifically authorized by a tournament official.

Equipment

Players must bring their own controllers. All controllers remain subject to inspection by tournament staff.
Welcome to Otakuthon 2026!

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